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wondl96: MAME ROM Information.


History:

Wonderleague 96 (c) 1996 SemiCom.


- TECHNICAL -


Main CPU : 68000 (@ 15 Mhz), Z80 (@ 3.75 Mhz)

Sound Chips : YM2151 (@ 3.42719 Mhz), OKI6295 (@ 1.024 Mhz)


Players : 2

Buttons : 3


- SERIES -


1. Magicball Fighting (1994)

2. Wonderleague Star - Sok-Magicball Fighting (1995)

3. Wonderleague 96 (1996)

4. MuHanSeungBu (1997)


- SOURCES -


Game's rom.




MAME Info:

0.114 [David Haywood]


WIP:

- 0.141: Dr. Decapitator added the recent 87C52 MCU decap to Wonder League '96. Added I8052 (16MHz) CPU3.

- 0.125u9: Stephane Humbert updated dipswitches for Wonder League '96 and added notes. Added port tags and updated memory definitions and read handlers. Added dipswitches 'Free Play', 'VS CPU Game Ends', 'VS Game', 'Difficulty' and 2x 'Unused'.

- 0.125u7: David Haywood fixed Wonder League '96 - Game now playable. Added protdata.bin (shared ram data) and dipswitches 'Field Color', 'Full 2 Players Game', 'Coinage' and 'Demo Sounds'.

- 25th June 2008: David Haywood - Wonderleague '96, the original 'Magicball Fighting', ended up on the backburner when I had CPS3 to work on. I've finally got back to it, and now it appears to work fine. Just one unemulated game in the SemiCom series now.

- 0.114: David Haywood added Wonder League '96 (Korea) (SemiCom 1996).

- 9th March 2007: Guru - Wonderleague 96 (Semicom 1996) arrived today. This is a Semicom hardware game and will require for trojaning. Thanks to Gp-Lee.


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* FB Alpha


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Romset: 3912 kb / 11 files / 1.06 zip




MAME XML Output:

       <game name="wondl96" sourcefile="tumbleb.c">
              <description>Wonder League '96 (Korea)</description>
              <year>1996</year>
              <manufacturer>SemiCom</manufacturer>
              <rom name="ub17.bin" size="262144" crc="41d8e03c" sha1="a3ff92ac2ef9b829cf89ceff606f8dd913025bef" region="maincpu" offset="0"/>
              <rom name="ub18.bin" size="262144" crc="0e4963af" sha1="6c0607541ca0e5dd8aa4f8138d71150b1ab066cd" region="maincpu" offset="1"/>
              <rom name="ub5.bin" size="65536" crc="d99d19c4" sha1="a7fae11275bb156cdbf2805fcc3aec44892d0817" region="audiocpu" offset="0"/>
              <rom name="87c52.mcu" size="8192" crc="6f4c659a" sha1="7a1453531d9ceb37af21b96becfa9b06bff0a528" region="protection" offset="0"/>
              <rom name="uc1.bin" size="262144" crc="0e7913e6" sha1="9a44bd7ca4030627a26010583216ce1c8032ee1b" region="oki" offset="0"/>
              <rom name="srom5.bin" size="524288" crc="db8010c3" sha1="db43d894d545a72e8da16555c54dcdbd89d87e3d" region="gfx1" offset="1"/>
              <rom name="srom6.bin" size="524288" crc="2f364e54" sha1="b0d3581567bd46565e9422f6bfb11273fc760fda" region="gfx1" offset="0"/>
              <rom name="uor1.bin" size="524288" crc="e1e9eebb" sha1="c92ca988a988c6c5f574654f263e239c2aea9f32" region="gfx2" offset="0"/>
              <rom name="uor2.bin" size="524288" crc="ddebfe83" sha1="94e7ed19b9fb87fd7733b832d668449ab0442587" region="gfx2" offset="1"/>
              <rom name="uor3.bin" size="524288" crc="7efe4d67" sha1="b96d42cbb9c62502aac6aad9122b44c165149707" region="gfx2" offset="100000"/>
              <rom name="uor4.bin" size="524288" crc="7b1596d1" sha1="2fab7d6c82318aa335a82af50835139f61e04a3d" region="gfx2" offset="100001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="15000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3750000"/>
              <chip type="cpu" tag="protection" name="I8052" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3427190"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1024000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Free Play" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="14">
                     <dipvalue name="0" value="14" default="yes"/>
                     <dipvalue name="1" value="6"/>
                     <dipvalue name="2" value="10"/>
                     <dipvalue name="3" value="2"/>
                     <dipvalue name="4" value="12"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="8"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Field Color" tag="DSW" mask="16">
                     <dipvalue name="Blue" value="16" default="yes"/>
                     <dipvalue name="Green" value="0"/>
              </dipswitch>
              <dipswitch name="VS CPU Game Ends" tag="DSW" mask="32">
                     <dipvalue name="+10" value="32" default="yes"/>
                     <dipvalue name="+7" value="0"/>
              </dipswitch>
              <dipswitch name="VS Game" tag="DSW" mask="64">
                     <dipvalue name="1 Credit / 2 Innings" value="0"/>
                     <dipvalue name="1 Credit / 3 Innings" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Full 2 Players Game" tag="DSW" mask="128">
                     <dipvalue name="4 Credits" value="128"/>
                     <dipvalue name="6 Credits" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3584">
                     <dipvalue name="Level 1" value="1024"/>
                     <dipvalue name="Level 2" value="2048"/>
                     <dipvalue name="Level 3" value="0"/>
                     <dipvalue name="Level 4" value="3584" default="yes"/>
                     <dipvalue name="Level 5" value="1536"/>
                     <dipvalue name="Level 6" value="2560"/>
                     <dipvalue name="Level 7" value="512"/>
                     <dipvalue name="Level 8" value="3072"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="28672">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="16384"/>
                     <dipvalue name="3 Coins/1 Credit" value="8192"/>
                     <dipvalue name="2 Coins/1 Credit" value="24576"/>
                     <dipvalue name="1 Coin/1 Credit" value="28672" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="20480"/>
                     <dipvalue name="1 Coin/2 Credits" value="12288"/>
                     <dipvalue name="1 Coin/3 Credits" value="4096"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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