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wwestern: MAME ROM Information.


History:

Wild Western (c) 1982 Taito.


A sheriff on horseback must protect a train, located in the center of the screen, from groups of bandits. Players must avoid running into obstacles, getting shot, or allowing three bandits to board the train. A bonus game is played between rounds.


- TECHNICAL -


Taito SJ System hardware

Board Number : WW070001

Prom Stickers : WW8..14


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : (4x) AY8910 (@ 1.5 Mhz), DAC


Players : 2

Control : Double 8-way joysticks

Buttons : 2


- TRIVIA -


Released in May 1982.


A Wild Western machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- PORTS -


* Consoles :

Colecovision (Unreleased prototype)

Sony PlayStation 2 [JP] (August 25, 2005; "Taito Memories Gekan [Model SLPM-66092]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 2")

Microsoft XBOX (2006, "Taito Legends 2")

Sony PlayStation 2 (2006, "Taito Legends 2")


* Computers :

PC [CD-ROM] (2006, "Taito Legends 2")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.25 [Nicola Salmoria]


Artwork available


WIP:

- 7th December 2009: Mr. Do - I found the instruction card for Wild Western in the BYOAC / CAG Artwork.

- 0.133u1: Renamed (wwester1) to (wwestern1).

- 0.122u3: Atari Ace fixed save state in Wild Western (wwestern0115u1yel).

- 24th December 2006: Mr. Do - hanks to the loan by Vintage Arcade Superstore and vectorization by Zorg, we have Wild Western bezel.

- 0.103u3: Nicola Salmoria fixed the Wild Western bonus screen, where the horse would not scroll into view.

- 0.36b3: Added 'High Score Table' dipswitch.

- 0.36b2: Zsolt Vasvari hacked protection in Wild Western, fixed bonus game and added second button to jump onto the train. Added 2nd player button.

- 0.36b1: Zsolt Vasvari fixed Wild Western - Game now playable. Added Taito SJ sprite-sprite collision detection and other improvements to in the Taito SJ games. Added clone Wild Western (set 2). Changed input to Double 8-way Joystick with 1 button. Fixed cpu1 rom ($4000) and dipswitches. Added layer prom ww17.

- 22nd July 1999: Zsolt Vasvari added the missing button to Wild Western.

- 15th July 1999: Zsolt Vasvari fixed Wild Western graphics priorities and input ports.

- 12th July 1999: Zsolt Vasvari added sprite-sprite collision check into the old Taito games, and fixed Wild Western crashes.

- 0.31: Known issues: Probably due to copy protection, the game is not playable and resets often.

- 0.29: The hardware of the Taito games (Elevator Action, Jungle King, Wild Western, Front Line) is emulated more faithfully. Playfield priority is accurate in Jungle King, however this broke Wild Western - strange. Front Line works. Merged all the drivers into Taito driver [Nicola Salmoria].

- 0.27: Elevator Action, Jungle King and Wild Western now use the same Taito video hardware driver.

- 0.25: Nicola Salmoria added a preliminary driver for Wild Western (Taito 1982), which is not playable yet.


Recommended Games (Western):

Gun Fight

Boot Hill

Dead Eye

Sheriff

Indian Battle

Lasso

Pioneer Balloon

Wild Western

The Tin Star

Bank Panic

Cheyenne

Wanted

Wild Gunman (PlayChoice-10)

Gun.Smoke

Express Raider

Iron Horse

Ninja Kazan

Showdown

Yukon

Blood Bros.

Sunset Riders

Sunset Riders (bootleg of Megadrive version)

Heated Barrel

Wild West C.O.W.-Boys of Moo Mesa

Lethal Enforcers II: Gun Fighters

Charlie Ninja

Bang!

Rapid Fire (Western)


Recommended Games (Train):

Side Track

Loco-Motion

Runaway

Super Locomotive

Time Tunnel

Wild Western

Densha de GO!

Densha de GO! 2 Kousoku-hen

Uchuu Tokkyuu Medalian


Romset: 57 kb / 15 files / 29.3 zip




MAME XML Output:

       <game name="wwestern" sourcefile="taitosj.c">
              <description>Wild Western (set 1)</description>
              <year>1982</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="ww01.bin" size="4096" crc="bfe10753" sha1="468cf5a2f7232b5faf4a371aee2c83196fc486a5" region="maincpu" offset="0"/>
              <rom name="ww02d.bin" size="4096" crc="20579e90" sha1="be250b4b89d1742b4cffd108c32497a0db428335" region="maincpu" offset="1000"/>
              <rom name="ww03d.bin" size="4096" crc="0e65be37" sha1="5e672c6a33d9b68752c27465fd6172304de55d2d" region="maincpu" offset="2000"/>
              <rom name="ww04d.bin" size="4096" crc="b3565a31" sha1="a42a7989530108aa198d77e1369d5b2ca6c69907" region="maincpu" offset="3000"/>
              <rom name="ww05d.bin" size="4096" crc="089f3d89" sha1="aa8c9868ebc593eb1cd9af4d41e1aa0cbb8fb316" region="maincpu" offset="4000"/>
              <rom name="ww06d.bin" size="4096" crc="c81c9736" sha1="43dfdcd93f30a99ffb22d4d5fc9bc886276ab69c" region="maincpu" offset="5000"/>
              <rom name="ww07.bin" size="4096" crc="1937cc17" sha1="fcec4b6dafd631dd2b33db5852b5ae9412910527" region="maincpu" offset="6000"/>
              <rom name="ww14.bin" size="4096" crc="23776870" sha1="b15fe4f0fabd0939d87fe8c04c7edf74bbd6a23b" region="audiocpu" offset="0"/>
              <rom name="ww08.bin" size="4096" crc="041a5a1c" sha1="c4006dc4915c6107a3f2e41534521385ba6c306c" region="gfx1" offset="0"/>
              <rom name="ww09.bin" size="4096" crc="07982ac5" sha1="4ff76a53cb7af9ccf084513ee66c73bf16826959" region="gfx1" offset="1000"/>
              <rom name="ww10.bin" size="4096" crc="f32ae203" sha1="3455f99403246ce4483c3b6e954ebe6d93725ec3" region="gfx1" offset="2000"/>
              <rom name="ww11.bin" size="4096" crc="7ff1431f" sha1="945d7f58bd8855f046693eea7791c164bd1d7a3d" region="gfx1" offset="3000"/>
              <rom name="ww12.bin" size="4096" crc="be1b563a" sha1="447e1c982eea6198b99095e26aa5fec4e9ae1e54" region="gfx1" offset="4000"/>
              <rom name="ww13.bin" size="4096" crc="092cd9e5" sha1="56059bf41bb4ccf0f88cea679fdffc061e19f76e" region="gfx1" offset="5000"/>
              <rom name="ww17" size="256" crc="93447d2b" sha1="d29f4a56a06ac809b4b9efa8aa9d1f246250e3a2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay3" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay4" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="3" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <dipswitch name="Bonus Life" tag="DSW1" mask="3">
                     <dipvalue name="10000" value="3" default="yes"/>
                     <dipvalue name="30000" value="2"/>
                     <dipvalue name="50000" value="1"/>
                     <dipvalue name="70000" value="0"/>
              </dipswitch>
              <dipswitch name="High Score Table" tag="DSW1" mask="4">
                     <dipvalue name="No" value="4"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="24">
                     <dipvalue name="3" value="24" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="8"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="128">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="128"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="15">
                     <dipvalue name="9 Coins/1 Credit" value="15"/>
                     <dipvalue name="8 Coins/1 Credit" value="14"/>
                     <dipvalue name="7 Coins/1 Credit" value="13"/>
                     <dipvalue name="6 Coins/1 Credit" value="12"/>
                     <dipvalue name="5 Coins/1 Credit" value="11"/>
                     <dipvalue name="4 Coins/1 Credit" value="10"/>
                     <dipvalue name="3 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="4"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="6"/>
                     <dipvalue name="1 Coin/8 Credits" value="7"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="240">
                     <dipvalue name="9 Coins/1 Credit" value="240"/>
                     <dipvalue name="8 Coins/1 Credit" value="224"/>
                     <dipvalue name="7 Coins/1 Credit" value="208"/>
                     <dipvalue name="6 Coins/1 Credit" value="192"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="160"/>
                     <dipvalue name="3 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
                     <dipvalue name="1 Coin/3 Credits" value="32"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="96"/>
                     <dipvalue name="1 Coin/8 Credits" value="112"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW3" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW3" mask="128">
                     <dipvalue name="A and B" value="128" default="yes"/>
                     <dipvalue name="A only" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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