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wyvernwg: MAME ROM Information.


History:

Wyvern Wings (c) 2001 SemiCom.


A vertical shoot'em up with 4 selectable airplanes. 3 years later after Arizona impact, other enemy appears to the Human species faced to a environmental crisis. Owing to the appearance of the unknown enemy, the Human being in faced to the existent crisis...


- TECHNICAL -


Main CPU : E1-32XT, I8052


Palette colors : 32768


Control : 8-way joystick

Buttons : 3

=> [A] Basic Shot, [B] Defense, [C] Special Bomb


- TRIVIA -


Even if the titlescreen says 2001, Wyvern Wings was released in June 2004 only.


This game was also released as "Wyvern Wings - Space Opera" by Game Vision.


- SOURCES -


Game's rom.




MAME Info:

0.112 [Pierpaolo Prazzoli]


WIP:

- 0.145u1: RetroRepair added clone Wyvern Wings (set 2). Speed ups for the new sets [David Haywood]. Changed parent description to 'Wyvern Wings (set 1)'.

- 0.135u1: Brian Troha restored Wyvern Wings to working.

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Replaced E1-32XT CPU1 with E1-32T.

- 0.112u2: Pierpaolo Prazzoli added I8052 (6MHz) CPU and missing gfx1/sound1 roms. Changed visible area to 240x320 (vertical) - Game now playable.

- 0.112: Pierpaolo Prazzoli added Wyvern Wings (Semicom/Game Vision License 2001).

- 16th February 2007: Pierpaolo Prazzoli - What a nice present dumped by Guru for my 23rd birthday! - Wyvern Wings (Semicom 2001). Semicom also put a little protection, but it seems just a serial data that's read and matched with 2 fixed values. We're lucky I don't have to write Hyperstone trojan code.


LEVELS: 7 (repeats once)


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Wyvern Wings


Romset: 20096 kb / 13 files / 7.12 zip




MAME XML Output:

       <game name="wyvernwg" sourcefile="vamphalf.c">
              <description>Wyvern Wings (set 1)</description>
              <year>2001</year>
              <manufacturer>SemiCom (Game Vision license)</manufacturer>
              <rom name="rom1.bin" size="524288" crc="66bf3a5c" sha1="037d5e7a6ef6f5b4ac08a9c811498c668a9d2522" region="user1" offset="0"/>
              <rom name="rom2.bin" size="524288" crc="fd9b5911" sha1="a01e8c6e5a9009024af385268ba3ba90e1ebec50" region="user1" offset="80000"/>
              <rom name="u7" size="131072" crc="00a3f705" sha1="f0a6bafd16bea53d4c05c8cc108983cbd41e5757" region="audiocpu" offset="0"/>
              <rom name="roml00" size="2097152" crc="fb3541b6" sha1="4f569ac7bde92c5febf005ab73f76552421ec223" region="gfx1" offset="0"/>
              <rom name="romh00" size="2097152" crc="516aca48" sha1="42cf5678eb4c0ee7da2ab0bd66e4e34b2735c75a" region="gfx1" offset="2"/>
              <rom name="roml01" size="2097152" crc="1c764f95" sha1="ba6ac1376e837b491bc0269f2a1d10577a3d40cb" region="gfx1" offset="400000"/>
              <rom name="romh01" size="2097152" crc="fee42c63" sha1="a27b5cbca0defa9be85fee91dde1273f445d3372" region="gfx1" offset="400002"/>
              <rom name="roml02" size="2097152" crc="fc846707" sha1="deaee15ab71927f644dcf576959e2ceaa55bfd44" region="gfx1" offset="800000"/>
              <rom name="romh02" size="2097152" crc="86141c7d" sha1="22a82cc7d44d655b03867503a83e81f7c82d6c91" region="gfx1" offset="800002"/>
              <rom name="roml03" size="2097152" crc="b10bf37c" sha1="6af835b1e2573f0bb2c17057e016a7aecc8fcde8" region="gfx1" offset="c00000"/>
              <rom name="romh03" size="2097152" crc="e01c2a92" sha1="f53c2db92d62f595d473b1835c46d426f0dbe6b3" region="gfx1" offset="c00002"/>
              <rom name="romsnd.u15a" size="2097152" crc="fc89eedc" sha1="2ce28bdb773cfa5b5660e4c0a9ef454cb658f2da" region="sfx" offset="0"/>
              <rom name="qs1001a" size="524288" crc="d13c6407" sha1="57b14f97c7d4f9b5d9745d3571a0b7115fbe3176" region="wavetable" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-32T" clock="50000000"/>
              <chip type="cpu" tag="audiocpu" name="I8052" clock="6000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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