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xorworld: MAME ROM Information.


History:

Xor World (c) 1990 Gaelco.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound Chips : SAA1099 (@ 10 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.71u2 [Manuel Abadia]


WIP:

- 0.143u1: Angelo Salese removed deprecat.h usage in Xor World.

- 19th February 2004: Curt Coder submitted cleanups to Blood Bros and Xor World.

- 0.71u2: Manuel Abadia added Xor World (prototype) (Gaelco 1990).

- 12th July 2003: Manuel Abadia sent in a driver for Xor World.


LEVELS: 99 (endless)


Other Emulators:

* FB Alpha


Romset: 257 kb / 7 files / 72.9 zip




MAME XML Output:

       <game name="xorworld" sourcefile="xorworld.c">
              <description>Xor World (prototype)</description>
              <year>1990</year>
              <manufacturer>Gaelco</manufacturer>
              <rom name="c13.bin" size="65536" crc="615a864d" sha1="db07eef19d26a4daa0bcc17ac24d237483f93bf6" region="maincpu" offset="0"/>
              <rom name="b13.bin" size="65536" crc="632e8ee5" sha1="ec53e632c762f72ad1fe3fab85111bdcc1e818ae" region="maincpu" offset="1"/>
              <rom name="d9.bin" size="65536" crc="da8d4d65" sha1="41bcc15f26066bd820b44c0f258e70d0102953c9" region="gfx1" offset="0"/>
              <rom name="d10.bin" size="65536" crc="3b1d6f24" sha1="bedf60a4cbf20492b8a846b6a7b578f8fe8dbde9" region="gfx1" offset="10000"/>
              <rom name="b4.bin" size="256" crc="75e468af" sha1="b5fd1a086c27ca2e837cbbf1b7e57dfdd369b0d0" region="proms" offset="0"/>
              <rom name="b7.bin" size="256" crc="7e1cd146" sha1="fd26a28f90c50ffcb0fe7718820c81eb9fe79e66" region="proms" offset="100"/>
              <rom name="b5.bin" size="256" crc="c1b9d9f9" sha1="c4b02bf60db449fb308a5eb3e41c43299ad8e3e3" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="saa" name="SAA1099" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="96">
                     <dipvalue name="Easy" value="64" default="yes"/>
                     <dipvalue name="Normal" value="96"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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