|
Play your favorite classic games and more with the GameEx front end. Read more. |
Also on: Amstrad CPC, Apple II, Arcade, Atari 8-bit, Atari ST, Commodore 64, Microsoft DOS, MSX, MSX 2, Nintendo Game Boy Color, Nintendo NES, Sinclair ZX Spectrum, Tandy TRS-80 CoCo |
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. |
|