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3D Noughts and Crosses -
Sinclair ZX Spectrum
Publisher:
Precision Software Engineering
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No-Intro:
N/A
Developer:
Steve McCarthy
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GoodName:
3-D Noughts and Crosses
Year:
1983
TOSEC:
3-D Noughts and Crosses
Category:
Traditional
MAME:
N/A
Game Manual:
N/A
Game Music:
N/A
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Also on:
Commodore 64
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Video
In Game
Title Screen
The games is played using 4 boards that represent the 3 layers of 3d space, and each board consists of 4x4 squares.
Appeared on side A of the compilation Games Tape 3 (Precision Software Engineering).
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Spesoft
Headsoft
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